Reposted from Admiral Mudd's Channel 288 - Priate's Cove Casino Personal Logs of Captain Burgundy Jenssen Warrior Bard Stardate:201003.29
Admiral H. F. Mudd =Cmdr FCR fleet ops= and Captain Burgundy Jenssen Warrior Bard wrote these RP events in a series of IGM and Mudd posted them to his sites under full approval from Jenssen. We had a blast doing this off line until it was ready to go to print! Thanks Harry! I hope you don't mind me posting a mirror image here for all posterity...all the following RP's in Vic's Lounge and on Mudd's Casino are of the same event.
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Captain Jenssen and her entourage gather at the turbolift shaft, noting several armed guards standing, sitting, and otherwise watching the corridors of Baker Ring. It is obvious that they haven't seen much action in the time since the station was commissioned, some try to look busy for their prestigious visitors, others just give a small knowing nod as the visitors pass. A couple seem excessively nervous, awed by the reputation of Jenssen and her friends.
The turbolift doors open, and Sara Goodman, a fairly short, athletic blonde with a bobbcut hair design, greets them properly while three FCR officers in customs uniforms head toward the docked vessels. " Captain Jenssen! Thank you for visiting with us here at Madronis. We'll take good care of your ship, never fear. If you'll come with me, Our Lord Mudd's Flaxian, the Flying Cloud, is ready to bring you to Gamma Trak. Lord Mudd sent his apologies, but things have gotten pretty hectic here lately, and he needs to be at his nerve center in Lost Wages."
Jenssen smiles at the young officer Ms. Goodman, "Thank you very much for extending this courtesy to us. Let me introduce you to my first officer and science officer, T’Laurn of Vulcan, and my personal guard, Gorp from the Nausicaan nation. This is Captain Rhoades of the Secretariat."
Captain Ronda Rhoades makes a quick bow to Ms Goodman, her soft brown hair bobbing and her almost-amber eyes boring right through Ms Goodman. It’s obvious this Captain is as wiley and cunning as her Colony Leader, madam Jenssen.
Jenssen continues, "And Captain Rhoades' first officer, Kadr’Lynx. Lynx for short." The Trill, with his intricate spotting and grizzled gray hair, takes Ms Goodman’s hand in both of his, shaking it warmly.
"Please lead the way." Jenssen indicates to Ms Goodman as the fine officer leads them on to the Docking port.
The group enters the turbolift, and it rises to Alpha Ring. They pass another guard on the way to docking port 1, where they enter into a luxuriously appointed Flaxian. A comm screen displays Harry Mudd, working hard at his desk and apparently oblivious to the signal being transmitted. He then looks up and sees the newcomers. "Ah! Captain Jenssen! And friends. Welcome." The docking port closes, and Sarah goes forward to the pilot's position. The docking clamps unlatch, and their stomachs tell them that they have begun the short journey to Gamma Trak.
"My Dear Admiral Mudd, it is most agreeable to see you as well." Jenssen smiles from the co-pilot seat on the lovely craft, "And a lovely craft and fine officer you have here."
Mudd smiles and nodds in appreciation,"Thank you. You said you were looking forward to an adventure. We may have more adventure than we want soon enough. Awhile back, I built and christened the Golden Hind, a Nausicaan which I used to collect valuables from an - acquaintance - who owed me for services rendered. Irritating, but I got SOMETHING back for my trouble. Anyway, I recently built my first Grodt, the Whyddah. She's on detached duty, which means she's meant to raid inactive colonists. Yeah, the squeaky clean Harry Mudd, polished by Norman into a model citizen, is starting to think in the old ways again. But that's beside the point I wanted to make. I've been invited to participate in some public service work, so I've sent them with some backup on a fairly long journey. I just hope they get there in time to be of service. The thing that's making it interesting is that we have also received reports that Nadis has attacked FCR members to the north. Makes me glad most of my fleet will remain at home. We are currently on high alert because of this sort of traffic in the area. Believe me, nobody without an NAP will get close to you here. I've also ordered Madronis One to defend Secretariat and Whirlaway from attack. Not sure if that order will extend to all ships in the sector or not. But the station is armed quite well as is. Well, it was, and it will be soon. lol. I just sent a bunch of plasmas and polarons toward what you might call 'a good cause'."
Jenssen laughs, "Well it does seem as if the galaxy has become a little bit of a rough place lately. We’ve had our own share of it as well. Seems there are many in the Galaxy who are looking for a bit of the action when it comes to taking on certain elements out there. Still, it is good that places like your Pirate’s Cove, Vic’s Lounge, JJ’s bar the ‘Targ’s Head’ and the other fine establishements out here are still going strong. They continue to be respite for those in need of a little less dramatic forms of adventure."
"Anyway, I can usually expect Treska or JJ to show up unannounced, and Ben and Roark have been known to show up from time to time. The Pirate's Cove is a casino, and a big one. As big as any you'd find on the Las Vegas Strip on old earth. In fact, it's located in a local city modeled after that one, called Lost Wages, GT. At the northern end of Lost Wages is the Blood and Sand Arena, which was intended for live battles between feuding colonists, but after the first couple of bouts it was clear that there was a real need for better control over proceedings. The first attempt brought the Tal Shiar down on us, and the second destroyed the roof of the arena. The place was nearly destroyed during the Gunships and Dragons contest awhile back, but it's been cleaned up and repaired since then. I think it'll stay closed until I can get a decent manager."
Jenssen nods again,"Ah yes, Treska, JJ, Roak, all very good friends as well. It would be a pleasure to see them if they should turn up at one of the blackjack tables. I think I’ll leave the more physical sporting contests to Gorp this time."
Gorp smiles a toothy, multiple mandible, grin at his mention and his black dredlocks bob as he chuckles at the thought. "I’ll promise to behave!" He shouts in a deep voice.
Mudd grins mischieviously. "Burgandy, any chance I can hire your friend Gorp here to run the Blood and Sand? He just might be what the doctor ordered." But before Jenssen could reply, Harry continued. "Anyway, To the west of the Strip are the holosuites, the biggest and most famous being Vics Place. It runs 24 hrs a day regardless of whether anyone is there or not, but there's usually at least a few people around. Vic is a special case. A sentient hologram with basic lifeform rights. Don't patronize him. He'll know it if you do, and he can give as good as he gets, if you know what I mean. He was written to give alien races a better insight into human culture and thought processes. But I've found him to be a good and wise friend as well." Mudd continues as the tiny ship makes it way to the docking port on Gamma Trak.
Jenssen smiles back, "Oh believe me Admiral Mudd, I would not patronize a fine Sentient Hologram any more then I would a corporeal being. I am quite looking forward to meeting this famous Vic as I have heard a lot about him and think it would be quite a grand time to sing a duet with him or yourself."
Mudd grins at the notion of singing with Jenssen. "The casino itself includes several fine dining restaurants as well as a number of fast food joints. We have virtual reality games, dabo poker and roulette tables, as well as other games going on 24 hrs a day. Also tracks for roller skating, roller blading, skateboarding, cycling, paintball, and phasertag games. We also have multipurpose display centers for local talent, from music to visual arts, to demonstrations of dance and defense. Virtually any activity can and has been showcased here at one time or another."
"My you have surely out done yourself. I am quite eager for this tour you have promised me." Jenssen leans back in the luxurious chair of the small ship, to soak in the possibilities.
There's a change in the sound of the engines, and Sarah reappears at the pilot's entrance. "We're here. If you'll step over to the transporter station, I can send you down 3 at a time."
Moments later the group finds themselves standing in a large office with a desk at one end, a planning table in the middle, and various works of art on the walls and in cubbies and niches all around them. Occasional wood panels and curtains in several shades of green give the place a nice, naturalistic feel. Harry stands up from his desk.
"Lady Jenssen! Welcome! How good to see you! Come! Let me show you around." Admiral Mudd beams as he straightens his tunic and brushes his shoulder adornments straight. Quick introductions are exchanged with Jenssen's staff.
"I and my staff would be delighted to join you on a tour." Jenssen replies, taking Mudd’s gentlemanly offered arm in her own.
Gorp, T’Laurn, Rhoades and Lynx follow descreetly behind the two colony leaders observing the atmosphere with an experienced eye. It is apparent they can all appreciate this work and quality of the craftsmanship that went into the building of Mudd’s lovely world.
Mudd leads the troupe through a pair of double doors to a large landing, leading from the upper level shops, of which Mudd's office appears to be just one more, to a wide, curving staircase. They walk down the flight unnoticed among the couples and groups, noting the many planters, stages, and kiosks scattered around, breaking up the central mall into pleasant lingering spaces with benches, playgrounds, and entertaining troubadours scattered throughout.
Jenssen breaths in the sweet fragrances and the incredible sights of the complex and feels relaxed in this little oasis in the middle of a turbulent galaxy for just a moment, trying to forget the likely battles that rage across the various sectors.
"So what would you like to do first? Some fine dining? Gambling? Or shall we just go straight to Vic's?"
Jenssen smiles and winks at him, "You pick. I wouldn’t know where to start."
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